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You have completed Getting Started With Human Interface Guidelines!
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Apple has three key iOS Design themes: clarity, deference, and depth. To understand each theme, it’s helpful to look at how iOS design has evolved since 2007, the year Apple introduced the iPhone.
Further Reading
- https://www.interaction-design.org/literature/article/skeuomorphism-is-dead-long-live-skeuomorphism
- Flat Design: Its Origins, Its Problems, and Why Flat 2.0 Is Better for Users
Vocabulary
- Skeuomorphism: user interface elements that mimic a real-world object
- Affordance: actions users consider possible as suggested by the design of an object or interface
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Skeuomorphism refers to user interface
elements that mimic a real-world object.
0:00
The calculator from the first iPhone
is a clear example of skeuomorphism.
0:07
The shiny highlights and
deep shadows suggest raised plastic
0:13
buttons you might press
on a real calculator.
0:17
How about this calculator
from a more recent iOS?
0:21
Although the buttons now look flat
instead of three-dimensional,
0:24
this is still a skeuomorphic design.
0:29
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