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Start your free trialChristopher Buckley
521 PointsFrog not moving
I believe i coded everything properly, i don't have any errors in Unity, but when i run the code the frog doesn't move when I press any of the arrow keys or "WASD" keys... please help.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour {
private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;
// Use this for initialization
void Start () {
playerAnimator = GetComponent<Animator> ();
}
// Update is called once per frame
void Update () {
moveHorizontal = Input.GetAxisRaw ("Horizontal");
moveVertical = Input.GetAxisRaw ("Vertical");
movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
}
void FixedUpdate() {
if (movement != Vector3.zero) {
playerAnimator.SetFloat("Speed", 3f);
} else { playerAnimator.SetFloat("Speed", 0f);
}
}
}
2 Answers
Ben Reynolds
35,170 PointsIs the script component attached to the player object?
Christopher Buckley
521 PointsWow... I can't believe I didn't think about that!.. That was the problem. He's moving now, thank you! :)
Giovanni Roman
146 PointsGiovanni Roman
146 PointsYea thanks