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In this video we refactor the app to start using a View / Presenter model!
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We've just learned that the Android STK
0:00
contains a different set of classes
than we would find on a device.
0:02
Notably, a device contains all of
the classes for the Android framework, and
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the STK only includes the classes
we need to know about to make apps.
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But before we get back to testing our app,
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let's take a minute to clean
up the mess we created.
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Let's close all the files
that aren't in our project.
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And let's also remove the test options
block from our build.gradle file.
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Then let's hit Sync Now and
also minimize the Android monitor.
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Now let's flip back to
our MainActivityTest and
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see what needs to be changed.
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We just saw that we aren't
able to create an activity.
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So we can't use anything
involving MainActivity,
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which leaves us with nothing.
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It looks like we'll need to take
a different approach to testing this.
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First, in the non-testing Java package,
so just the regular one,
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we're going to create a new
interface named MainActivityView.
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This interface will have one method for
every action we can take on our view.
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So, one method for updating the TextView,
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void changeTextViewText,
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which takes in a string of text.
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One method for
changing the background color,
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void changeBackgroundColor,
which takes an int for
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the color, and one method for
launching the other activity,
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void launchOtherActivity(Class activity).
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Here's where we need to pass in the class
of the activity we'd like to launch,
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looking good.
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Now let's make MainActivity implement
our new MainActivityView interface.
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And use Alt+Enter to
implement the three methods,
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then let's fill in these new methods.
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changeTextViewText will take the textView,
and
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we'll call setText and
pass in the text parameter.
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changeBackgroundColor will
take the linearLayout and
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set the background color to
the color from the parameter.
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And let's just copy in this last one.
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And then change OtherActivity.Class
to be our activity parameter.
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All right, we've created and implemented
our MainActivityView interface.
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You might think that now we should update
the rest of this code to use these new
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methods, but actually these methods
should never be called by the activity.
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The only class allowed to call these new
methods is our MainActivityPresenter
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class, which doesn't exist yet.
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So let's create a new class
named MainActivityPresenter.
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Then at the top of the class, let's create
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a new MainActivityView field named view.
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And let's also add a constructor
to populate this new field.
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Then we need to add a method for
each of our three actions.
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For each action we'll just be calling the
appropriate method from MainActivityView.
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Let's start by creating a new
method called editTextUpdated,
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public void editTextUpdated and
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it takes in a string,
which we'll name text.
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And when this method is called,
all it should do is call
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view.changeTextViewText while passing
along the text view parameter.
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Next, let's do the same thing for
changing the background color.
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Let's create a new method named
colorSelected, public void colorSelected,
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which takes in an integer for
the index of the selected color.
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Then let's cut out the switch
statement from MainActivity.
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And paste it inside this
new colorSelected method,
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and let's change
linearLayout.setBackgroundColor
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to view.changeBackgroundColor.
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Finally, to finish off our
presenter let's add one last method
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named LaunchOtherActivityButtonClicked.
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ButtonClicked, then let's make it
take in a class named activity,
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and let's add the call to
view.launchOtherActivity and
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pass along the activity,
and that will do it.
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All that's left is to update
MainActivity to make use of our new
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MainActivityPresenter over
a main activity.
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Let's start by adding a new
MainActivityPresenter field named
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presenter.
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Then, right above where we initialize our
views, let's initialize our new presenter.
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Presenter = new MainActivityPresenter and
pass in this for
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the MainActivityView parameter because
MainActivity implements MainActivityView.
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Now instead of having
the activity update our views,
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we'll have the presenter update our views.
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So when a user edits the editText
instead of calling textView.setText,
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we'll let the presenter
handle it by calling
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presenter.editTextUpdated.
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Similarly, when a user selects
a color from the spinner,
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we'll let the presenter
handle it by calling
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presenter.colorSelected and
passing in the index.
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And it's the same story for
launching our other activity.
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Instead of having MainActivity handle it,
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we'll delegate it to
the presenter by calling
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presenter.launchOtherActivityButtonClicked
and
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passing in our OtherActivity.class.
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All right, let's change our
configuration back to app and
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then run the app real quick to make
sure that everything still works.
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Looks great.
8:11
In the next video we'll take a closer
look at what all of this means, and
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more importantly, we'll see how it helps
make unit testing a whole lot easier.
8:16
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